Website powered by

Fantasy Raptor

This fantasy raptor is my take at low poly creature modeling, ended up at 6456 triangles.
These types of ancient reptiles are known to be the precursors of birds, so in my take on it i thought to add some feathers where it made sense to me.
It all started from a very rough base mesh in Maya, then it had features better defined within ZBrush. Retopology and UV mapping done in Maya. Textures painted in Substance Painter.Renders in Marmoset Toolbag 3.

Fantasy Raptor